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VFX Mega Pack: 244 Pixel Art Effects: pack title and effects playing
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VFX Mega Pack cover: campfire, golden blessing, energy core, tornado, ice crystal and more

2D art and UI

VFX Mega Pack: 244 Pixel Art Effects

244 animated pixel art effects in 21 categories plus 647 color variants: fire, magic, explosions, weather, UI and pickups. Sprite sheets with JSON for any engine.

$7.00

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Tax may be added at checkout depending on your country.

Version
1.0.0 · November 14, 2026
Supported engines
Unity, Godot 4, Unreal (Paper2D), GameMaker, Phaser
License
Commercial use allowed, MIT license (keep the license text)

Colors

Every spell in 6 colors

647 color variants: the combat and magic effects in inferno, frost, arcane, holy, venom and blood. One fireball, six elements.

  • Inferno
  • Frost
  • Arcane
  • Holy
  • Venom
  • Blood

244 animated effects in 21 categories, 22,045 frames

Two effects in all 6 colors

The whole pack

All 244 effects

Every effect in the pack
What is inside: sprite sheet frames, folders and JSON

What's inside?

Ready for your engine

Every effect is a transparent sprite sheet with Aseprite-style JSON: frame rects, timing, loop and pivot. Phaser reads it as is; other engines slice the grid in one go.

  • 647 color variants in 6 colors (separate download)
  • A transparent PNG sprite sheet and Aseprite-style JSON for every effect
  • Frame rate, loop and pivot point in every JSON
  • An offline preview page and an index.json with descriptions and tags
  • Setup notes for Phaser, Godot 4, Unity, Unreal and GameMaker
▶ Try in your browser

About

Fire, explosions, lightning, ice, holy light, shadow spells, slashes, impacts, projectiles, weather, UI pop-ups, pickups, screen transitions and little critters: 244 animated effects in 21 categories, 22,045 frames in total.

Every effect is a transparent PNG sprite sheet with Aseprite-style JSON: frame rects, durations, frame rate, loop and the pivot point. Phaser's atlas loader reads it as is; Godot, Unity, Unreal and GameMaker slice the grid in one go.

The Color Variants download adds 647 sheets: the combat and magic effects in six colors (inferno, frost, arcane, holy, venom, blood), so one fireball also becomes a frost bolt, a holy blast or a poison burst. An offline preview page in the zip plays every effect.

The effects are generated from MIT-licensed open-source code. We rendered every one of them into engine-ready sprite sheets and added the color variants and the preview. Commercial use is allowed under the MIT license; keep the included license text with your game.

Try it in your browser

Pick an effect, change the background and zoom, step through frames. The frames you see are the frames you get; use the top row to switch to our other packs.

Technical details

Technical

  • PNG, transparent background, lossless
  • Frame size varies per effect, 56x56 to 480x244; full-screen effects are 320x180
  • 30 fps; looping and one-shot effects are marked in the JSON
  • Glow is baked into the alpha; additive blending adds extra punch

License

  • Use in commercial and personal projects
  • MIT license: include the license text, for example in your credits
  • Effects generated from MIT-licensed open-source code

Delivery

  • Payment and download through itch.io
  • One-time purchase, two ZIP files: effects (204 MB) and color variants (424 MB)